June 16-19 2027

Le Diamant

Quebec City

About the
Biennale

Who We Are

The Biennale of Interactive Arts of Québec is an initiative of the Société des Arts Interactifs, a Québec-based nonprofit organization dedicated to advancing and promoting interactive arts and recognizing video games as a form of artistic expression.

The Société des Arts Interactifs created the Biennale to bring together leading creators, artists, researchers, and audiences from Québec and around the world to explore the cultural, artistic, and creative dimensions of interactive media.

The Biennale is an international event dedicated to celebrating video games and interactive art. Over three days, it will bring together influential game creators alongside artists and practitioners from film, theatre, dance, literature, music, visual arts, and academia.

More than a conference or industry gathering, the Biennale provides a space for reflection, dialogue, artistic exchange, and interdisciplinary collaboration. Through keynote presentations, conversations, workshops, exhibitions, and immersive experiences, participants will discover new perspectives, build meaningful connections, and explore the intersections between artistic disciplines and interactive media.

The inaugural edition of the Biennale of Interactive Arts of Québec will take place in June 2027 at Le Diamant in Québec City. Through this event, the Société des Arts Interactifs aims to contribute to Québec’s cultural and creative ecosystem and establish Québec as an international destination for creators shaping the future of interactive art.

Our
Vision

Video games have become one of the defining artistic mediums of our time, bringing together storytelling, music, visual arts, animation, performance, design, and technology into a single creative experience.

Yet few events truly celebrate their artistic dimension.

The Biennale of Interactive Arts of Quebec was created to change that.

Our mission is to provide an international platform where game creators can share their creative processes, engage with artists from other disciplines, and help redefine how interactive works are perceived within the broader cultural landscape.

By encouraging dialogue, experimentation, and cross-pollination between artistic practices, the Biennale seeks to position Québec among the world’s leading cultural destinations for interactive creation.